WarLocks was a university project where 14 of us came together to create a multiplayer arena shooter. For the project, I started developing the UI and then switched over to level design when it was required. Out of the 6 maps WarLocks has, I created 5 of them, including the main lobby area. This was my first real experience of level design and while I have come a long way in terms of ability it's still nice to remember where I started. A gallery of images from that project can be found below.