These two short projects were my first attempts at using Unreal Engine for level design. I have had a lot of prior experience with the engine on a more technical side, but after spending a lot of time on WarLocks in Unity, I wanted to try something new. I decided to make two small projects and focus on getting them to look right. The first project was centered around the entrance to a castle, and the second is a winding path through a canyon. I can see both of these fitting into a wide array of games, but no gameplay was created within these projects. 

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